Squid World
Offline 88.97.185.42:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:19 UTC21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Squid World rank against other Rust servers?
The last seven days of player hours place Squid World at #13,064, within the top 59% of all ranked servers.
How busy is Squid World?
At this count Squid World is offline, with its last sighting 7 days 4 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Tags
What do the server tags on Squid World mean?
These are the tags Squid World publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Squid World?
These Rust Population lists include Squid World: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Squid World?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Squid World?
The record holds too few of Squid World's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 21 days 12 hours ago the current world was made.
Settings
Which map does Squid World run?
Squid World uses a map the game generates: procedural.
What are the rules and settings on Squid World?
No gather rate appears in the name of Squid World. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Squid World run?
Rust network protocol 2634 and build 167781 on Windows is what Squid World uses. The protocol must match for you to join, and Steam updates it for you.
Is Squid World online, and how reliable is it?
We last saw Squid World 7 days 4 hours ago, and it is offline now. It was up 2% of the time over the last 7 full days, 4 out of 168 hours. It was first seen by Rust Population on 19 September 2026.
Where is Squid World located?
A region is not published by Squid World. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 88.97.185.42:28015.
Getting in
How do I join Squid World?
To connect directly, open Rust's console with F1 and type client.connect 88.97.185.42:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.