Rust PopulationField survey · Rust servers
Observing 34,156 players 11,596 servers 2,853 with someone on 64 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 2,012EUfirst seen 13 Sep 2026

Alkad #1 (x1.5|Kits)

Online EU 88.99.1.43:28015 checked 11m ago

1.5x biweekly wipes vanillamoddedoxide

Measurements

Players now
0/ 150
0% full
7-day average
2
peak 10
Rank
#2,012
top 9% · #780 in EU
Last wipe
11d ago
biweekly schedule
Next wipe
2d 5h
Fri 30 Oct, 11:04 UTC
Obs. 1 · sightings

Players

AveragePeak
0246806:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:04 UTC, in 2d 5h. Every other Friday at 11:04 UTC · medium confidence

14 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
10
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

2d 5h
Fri 30 Oct, 11:04 UTC
8d 13h
Thu 5 Nov, 19:00 UTC
FW
16d 5h
Fri 13 Nov, 11:04 UTC
30d 5h
Fri 27 Nov, 11:04 UTC
36d 13h
Thu 3 Dec, 19:00 UTC
FW
44d 5h
Fri 11 Dec, 11:04 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:04 UTC11d ago 5 – running 1
Fri 2 Oct, 11:02 UTC25d ago 9 halved by day 1 14 days 0
Fri 18 Sep, 11:02 UTC39d ago 15 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Alkad #1 (x1.5|Kits) rank against other Rust servers?

On player hours over the last seven days Alkad #1 (x1.5|Kits) is #2,012, #780 in Europe, placing it in the top 9% of ranked servers.

How busy is Alkad #1 (x1.5|Kits)?

The count reads 0 players on Alkad #1 (x1.5|Kits), which has 150 slots. We counted an average of 2 players in the past week, with 10 at the busiest. In the last 48 hours the peak hour came at 19:00 UTC, averaging 4 players.

Tags

What do the server tags on Alkad #1 (x1.5|Kits) mean?

What the game's server browser reads from Alkad #1 (x1.5|Kits) is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): You can join up to 150 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Alkad #1 (x1.5|Kits)?

Alkad #1 (x1.5|Kits) appears among the Rust Population lists that follow: 1.5x Rust servers, counted live, Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1.5x.

Wipe notes

What does wipe day look like on Alkad #1 (x1.5|Kits)?

Averaged over recent wipes, 10 players were counted at the busiest point. The crowd on the latest wipe peaked 7 hours in. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on Alkad #1 (x1.5|Kits)?

Counted by rhythm, Alkad #1 (x1.5|Kits) wipes every other Friday at 11:04 UTC. Due on Friday 30 October at 11:04 UTC is its next wipe. Counted from 11 days 18 hours ago, that is how long the current world has stood. A wipe every two weeks is what the tags publish.

Settings

Which map does Alkad #1 (x1.5|Kits) run?

Alkad #1 (x1.5|Kits) uses a map the game generates, procedural, at size 4,250 with seed 406198257. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Alkad #1 (x1.5|Kits)?

You gather at 1.5x on Alkad #1 (x1.5|Kits), to judge by the name. A group may hold 16 players at most. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Alkad #1 (x1.5|Kits) run?

Rust network protocol 2635 and build 168909 on Windows is what Alkad #1 (x1.5|Kits) uses. The protocol must match for you to join, and Steam updates it for you.

Does Alkad #1 (x1.5|Kits) run smoothly?

In the last 48 hours, it averaged 57 server fps, with a low of 28. The entity count reached 108,846: buildings, deployables and all other objects. Up to 4,238 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Alkad #1 (x1.5|Kits) online, and how reliable is it?

You will find Alkad #1 (x1.5|Kits) online now. Judging by the uptime it reports, the last restart was about 22 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Alkad #1 (x1.5|Kits) located?

With its EU tag, Alkad #1 (x1.5|Kits) places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 88.99.1.43:28015 is where it lives.

Getting in

How do I join Alkad #1 (x1.5|Kits)?

To connect directly, open Rust's console with F1 and type client.connect 88.99.1.43:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://m.vk.com/rust_alkad.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players You can join up to 150 slots.
ts16
Group limit The team limit is 16.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.