VANILLA TEST - No Mods
Offline 89.100.167.145:28015 checked 23h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:59 UTC23h ago | – | – | – | 1 |
| Mon 26 Oct, 21:53 UTC1d ago | – | – | – | 1 |
| Sat 24 Oct, 15:40 UTC4d ago | 1 | – | 2.3 days | 1 |
| Fri 23 Oct, 21:10 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 18:31 UTC5d ago | 1 | – | 0.9 days | 1 |
Quick answers
Player counts
How does VANILLA TEST - No Mods rank against other Rust servers?
Over the past week it ranks #8,679 for player hours, which puts VANILLA TEST - No Mods in the top 39% of all ranked servers.
How busy is VANILLA TEST - No Mods?
At this count VANILLA TEST - No Mods is offline, with its last sighting 23 hours ago. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 00:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on VANILLA TEST - No Mods mean?
What the game's server browser reads from VANILLA TEST - No Mods is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include VANILLA TEST - No Mods?
On Rust Population, VANILLA TEST - No Mods is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours and it will show up.
Wipe schedule
What is the wipe schedule on VANILLA TEST - No Mods?
A new world comes every few hours on VANILLA TEST - No Mods, which is why no wipe schedule is kept and those resets do not count as wipes.
Settings
Which map does VANILLA TEST - No Mods run?
VANILLA TEST - No Mods uses a map the game generates, procedural, at size 3,000 with seed 7843219. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on VANILLA TEST - No Mods?
No gather rate appears in the name of VANILLA TEST - No Mods. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does VANILLA TEST - No Mods run?
Rust network protocol 2635 and build 168909 on Windows is what VANILLA TEST - No Mods uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does VANILLA TEST - No Mods run smoothly?
It ran at 255 server fps on average over the last 48 hours, and never went below 255. Up to 42,680 entities were present, counting buildings, deployables and everything else. The highest memory usage was 1,205 MB. What players experience as lag comes from low fps and a rising entity count.
Is VANILLA TEST - No Mods online, and how reliable is it?
Offline at the moment, VANILLA TEST - No Mods was last seen 23 hours ago. Judging by the uptime it reports, the last restart was about 8 minutes ago. Over the last 5 full days, 14 of 120 hours were online, or 12%. On 22 October 2026, Rust Population saw it for the first time.
Where is VANILLA TEST - No Mods located?
A region is not published by VANILLA TEST - No Mods. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 89.100.167.145:28015.
Getting in
How do I join VANILLA TEST - No Mods?
Either enter client.connect 89.100.167.145:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.