Rust PopulationField survey · Rust servers
Observing 36,787 players 11,611 servers 2,913 with someone on 75 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,478EUfirst seen 22 Sep 2026

TEAM PROJECT

Offline EU 89.105.199.210:28015 checked 35d ago

weekly wipes vanillamoddedoxide

Measurements

Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,478
top 71% · #2515 in EU
Last wipe
35d ago
weekly schedule
Next wipe
6d 11h
Wed 4 Nov, 18:57 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 18:57 UTC, in 6d 11h. Its weekly schedule tag · low confidence

0
wipe-day peak
players, last three wipes

Coming wipes

6d 11h
Wed 4 Nov, 18:57 UTC
7d 11h
Thu 5 Nov, 19:00 UTC
FW
13d 11h
Wed 11 Nov, 18:57 UTC
20d 11h
Wed 18 Nov, 18:57 UTC
27d 11h
Wed 25 Nov, 18:57 UTC
34d 11h
Wed 2 Dec, 18:57 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW
41d 11h
Wed 9 Dec, 18:57 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 18:57 UTC35d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TEAM PROJECT rank against other Rust servers?

TEAM PROJECT ranks #15,478 on seven-day player hours, #2,515 in Europe, and sits in the top 71% of all ranked servers.

How busy is TEAM PROJECT?

At this count TEAM PROJECT is offline, with its last sighting 35 days 11 hours ago.

Tags

What do the server tags on TEAM PROJECT mean?

These are the tags TEAM PROJECT publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp150 (Max players): You can join up to 150 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^w (Weekly): Every week the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^i (Battlefield): Kits and high rates make for fast PvP; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include TEAM PROJECT?

TEAM PROJECT appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and Rust battlefield servers. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Wipe notes

What does wipe day look like on TEAM PROJECT?

Averaged over recent wipes, 0 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on TEAM PROJECT?

Its tag sets the prediction: too few of TEAM PROJECT's wipes are on record to confirm the schedule. On Wednesday 4 November at 18:57 UTC its next wipe is due. The world it runs now dates from 35 days 12 hours ago. Its tags carry a wipe schedule of one wipe a week.

Settings

What are the rules and settings on TEAM PROJECT?

The name tells you nothing about gather rates: TEAM PROJECT states none. The group limit is 8 players, which is the default. You get battlefield here, high rates and kits for fast PvP. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does TEAM PROJECT run?

Rust network protocol 2633 and build 165217 on Linux is what TEAM PROJECT uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is TEAM PROJECT online, and how reliable is it?

We last saw TEAM PROJECT 35 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 22 September 2026.

Where is TEAM PROJECT located?

The EU tag is how TEAM PROJECT places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 89.105.199.210:28015.

Getting in

How do I join TEAM PROJECT?

Either enter client.connect 89.105.199.210:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp150
Max players You can join up to 150 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Every week the server wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^i
Battlefield Kits and high rates make for fast PvP.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.