server_name
Offline 89.109.44.17:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does server_name rank against other Rust servers?
By player hours over the last seven days, server_name places at #13,051, within the top 59% of ranked servers.
How busy is server_name?
At this count server_name is offline, with its last sighting 3 days 1 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Tags
What do the server tags on server_name mean?
These are the tags server_name publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include server_name?
server_name appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on server_name?
Too few wipes are on record for server_name to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 16 days 2 hours ago, that is how long the current world has stood.
Settings
Which map does server_name run?
The map on server_name is procedural, made by the game.
What are the rules and settings on server_name?
Nothing in server_name's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does server_name run?
Rust network protocol 2635 and build 168909 on Windows is what server_name uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is server_name online, and how reliable is it?
Offline at the moment, server_name was last seen 3 days 1 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. On 25 October 2026, Rust Population saw it for the first time.
Where is server_name located?
No region is published by server_name. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 89.109.44.17:28015.
Getting in
How do I join server_name?
To connect directly, open Rust's console with F1 and type client.connect 89.109.44.17:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.