Rust PopulationField survey · Rust servers
Observing 95,622 players 11,862 servers 4,072 with someone on 158 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,825habitat unknownfirst seen 13 Sep 2026

LAG-TEAM

Offline 89.179.241.141:28015 checked 18d ago

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,825
top 72%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:11 UTC24d ago 1 – running 0
Sun 20 Sep, 16:59 UTC37d ago 1 halved by day 5 12 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does LAG-TEAM rank against other Rust servers?

Over the past week it ranks #15,825 for player hours, which puts LAG-TEAM in the top 72% of all ranked servers.

How busy is LAG-TEAM?

LAG-TEAM is offline at this count; we last saw it 18 days 19 hours ago.

Lists and tags

What do the server tags on LAG-TEAM mean?

The game's server browser reads the tags LAG-TEAM publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include LAG-TEAM?

These Rust Population lists include LAG-TEAM: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on LAG-TEAM?

The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 5 when it did not hold.

What is the wipe schedule on LAG-TEAM?

The record holds too few of LAG-TEAM's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 22 hours ago, that is how long the current world has stood.

Map and rules

Which map does LAG-TEAM run?

The map on LAG-TEAM is procedural, made by the game at size 3,700 from seed 420830277. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on LAG-TEAM?

No gather rate appears in the name of LAG-TEAM. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does LAG-TEAM run?

Rust network protocol 2634 and build 166652 on Windows is what LAG-TEAM uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is LAG-TEAM online, and how reliable is it?

We last saw LAG-TEAM 18 days 19 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.

Where is LAG-TEAM located?

No region is published by LAG-TEAM. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 89.179.241.141:28015.

How to join

How do I join LAG-TEAM?

Either enter client.connect 89.179.241.141:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players You can join up to 5 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.