Test server autowipe
Online 89.179.78.59:28888 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:48 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test server autowipe rank against other Rust servers?
Over the past week it ranks #15,409 for player hours, which puts Test server autowipe in the top 69% of all ranked servers.
How busy is Test server autowipe?
Test server autowipe holds 0 players at the moment, out of 40 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Test server autowipe mean?
What the game's server browser reads from Test server autowipe is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test server autowipe?
These Rust Population lists include Test server autowipe: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Test server autowipe?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Test server autowipe?
Its rhythm cannot be told yet: too few of Test server autowipe's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 16 days 7 hours ago the current world was made.
Map and rules
Which map does Test server autowipe run?
A procedural map of size 3,000 from seed 93197, generated by the game, is in use on Test server autowipe. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Test server autowipe?
No gather rate appears in the name of Test server autowipe. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test server autowipe run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Test server autowipe. Steam updates your game automatically, but you need the same protocol to join.
Does Test server autowipe run smoothly?
In the last 48 hours, it averaged 186 server fps, with a low of 155. Up to 48,171 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,562 MB. Players feel lag when fps is low and the entity count climbs.
Is Test server autowipe online, and how reliable is it?
Right now, Test server autowipe is online. Judging by the uptime it reports, the last restart was about 6 days 2 hours ago. Over the last 7 full days, 144 of 168 hours were online, or 86%. On 13 September 2026, Rust Population saw it for the first time.
Where is Test server autowipe located?
A region is not published by Test server autowipe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 89.179.78.59:28888.
How to join
How do I join Test server autowipe?
Either enter client.connect 89.179.78.59:28888 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.