[EU/FIN] Hermit's Island
Online 89.190.5.80:28035 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 21:09 UTC12d ago | 2 | – | running | 1 |
| Sat 10 Oct, 11:37 UTC18d ago | 1 | held half | 6.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU/FIN] Hermit's Island rank against other Rust servers?
The last seven days of player hours place [EU/FIN] Hermit's Island at #7,076, within the top 32% of all ranked servers.
How busy is [EU/FIN] Hermit's Island?
The count reads 0 players on [EU/FIN] Hermit's Island, which has 150 slots. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 15:00 UTC, averaging 1 players.
Tags
What do the server tags on [EU/FIN] Hermit's Island mean?
These are the tags [EU/FIN] Hermit's Island publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [EU/FIN] Hermit's Island?
On Rust Population, [EU/FIN] Hermit's Island is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on [EU/FIN] Hermit's Island?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 19 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on [EU/FIN] Hermit's Island?
The force wipe is the only wipe [EU/FIN] Hermit's Island takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 12 days 1 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does [EU/FIN] Hermit's Island run?
The map on [EU/FIN] Hermit's Island is procedural, made by the game at size 2,500 from seed 819921473. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [EU/FIN] Hermit's Island?
The name tells you nothing about gather rates: [EU/FIN] Hermit's Island states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [EU/FIN] Hermit's Island run?
On Linux, [EU/FIN] Hermit's Island runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does [EU/FIN] Hermit's Island run smoothly?
It ran at 196 server fps on average over the last 48 hours, and never went below 149. Entities peaked at 31,104, including buildings, deployables and everything else. Memory use peaked at 1,971 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [EU/FIN] Hermit's Island online, and how reliable is it?
Right now, [EU/FIN] Hermit's Island is online. About 16 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [EU/FIN] Hermit's Island located?
The name of [EU/FIN] Hermit's Island points to Europe, though it publishes no region tag. The location a server claims is what Rust Population shows, not the place where the machine stands. 89.190.5.80:28035 is where it lives.
How to join
How do I join [EU/FIN] Hermit's Island?
Open the console with F1 in Rust and enter client.connect 89.190.5.80:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://sereneisland.eu.