Staging
Offline 89.24.34.239:28015 checked 40d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 13:29 UTC42d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Staging rank against other Rust servers?
The last seven days of player hours place Staging at #14,837, within the top – of all ranked servers.
How busy is Staging?
Staging is offline at this count; we last saw it 40 days 21 hours ago.
Tags
What do the server tags on Staging mean?
What the game's server browser reads from Staging is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164434 (Build): The game build is 164434; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Staging?
On Rust Population, Staging is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Staging?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Staging?
Its rhythm cannot be told yet: too few of Staging's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 42 days 6 hours ago the current world was made.
Map and rules
Which map does Staging run?
Staging uses a map the game generates: procedural.
What are the rules and settings on Staging?
No gather rate appears in the name of Staging. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Staging run?
On Windows, Staging runs Rust network protocol 2633 and build 164434. The protocol must match for you to join, and Steam updates it for you.
Is Staging online, and how reliable is it?
We last saw Staging 40 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 15 September 2026.
Where is Staging located?
A region is not published by Staging. Rust Population does not look up where the machine stands; it shows where the server says it is. 89.24.34.239:28015 is where it lives.
Getting in
How do I join Staging?
To connect directly, open Rust's console with F1 and type client.connect 89.24.34.239:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.