20:34 Rust
Offline EU 89.248.236.141:27637 checked 1h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does 20:34 Rust rank against other Rust servers?
Seven-day player hours put 20:34 Rust at #8,861, or #2,166 in Europe, inside the top 40% of all ranked servers.
How busy is 20:34 Rust?
At this count 20:34 Rust is offline, with its last sighting 1 hours ago. We counted an average of 1 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 15:00 UTC, when an average of 2 players were on.
Tags
What do the server tags on 20:34 Rust mean?
The game's server browser reads the tags 20:34 Rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include 20:34 Rust?
These Rust Population lists include 20:34 Rust: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Wipe schedule: Monthly; Last wipe: In the last 24 hours and it will show up.
Wipe schedule
What is the wipe schedule on 20:34 Rust?
Estimated from the force wipe, that is 20:34 Rust's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 11 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does 20:34 Rust run?
20:34 Rust uses a map the game generates, procedural, at size 4,000 with seed 823681111. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on 20:34 Rust?
Nothing in 20:34 Rust's name says how gather works. No group limit is published. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does 20:34 Rust run?
The setup is Rust network protocol 2635 and build 168909 on Linux for 20:34 Rust. Steam updates your game automatically, but you need the same protocol to join.
Does 20:34 Rust run smoothly?
The last 48 hours saw an average of 42 server fps, with 14 as the lowest. Entities peaked at 96,392, including buildings, deployables and everything else. The highest memory usage was 2,105 MB. Players feel lag when fps is low and the entity count climbs.
Is 20:34 Rust online, and how reliable is it?
Currently offline, 20:34 Rust was last seen 1 hours ago. The uptime it reports suggests a restart roughly 4 hours ago. It was first seen by Rust Population on 28 October 2026.
Where is 20:34 Rust located?
By its EU tag, 20:34 Rust says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 89.248.236.141:27637.
Getting in
How do I join 20:34 Rust?
Open the console with F1 in Rust and enter client.connect 89.248.236.141:27637. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://incloudgame.ru/.