My Local Server
Offline 89.250.223.215:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Local Server rank against other Rust servers?
Over the past week it ranks #12,836 for player hours, which puts My Local Server in the top 58% of all ranked servers.
How busy is My Local Server?
We have no live count for My Local Server right now. It was last seen 2 days 13 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Lists and tags
What do the server tags on My Local Server mean?
What the game's server browser reads from My Local Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Local Server?
On Rust Population, My Local Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What is the wipe schedule on My Local Server?
Too few wipes are on record for My Local Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 1 hours ago the current world was made.
Map and rules
Which map does My Local Server run?
A procedural map, generated by the game, is in use on My Local Server.
What are the rules and settings on My Local Server?
The name tells you nothing about gather rates: My Local Server states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does My Local Server run?
Rust network protocol 2635 and build 168909 on Windows is what My Local Server uses. The protocol must match for you to join, and Steam updates it for you.
Is My Local Server online, and how reliable is it?
Offline at the moment, My Local Server was last seen 2 days 13 hours ago. In the last 1 full day it was found up for 0 of 24 hours, 0% of the time. The first sighting by Rust Population was on 26 October 2026.
Where is My Local Server located?
No region is published by My Local Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 89.250.223.215:28015.
How to join
How do I join My Local Server?
To connect directly, open Rust's console with F1 and type client.connect 89.250.223.215:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.