PVE
Offline 89.31.37.33:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 04:01 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does PVE rank against other Rust servers?
Over the past week it ranks #13,651 for player hours, which puts PVE in the top 62% of all ranked servers.
How busy is PVE?
PVE is offline at this count; we last saw it 6 days 18 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Tags
What do the server tags on PVE mean?
These are the tags PVE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include PVE?
These Rust Population lists include PVE: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on PVE?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on PVE?
The record holds too few of PVE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 19 hours ago the current world was made.
Map and rules
Which map does PVE run?
PVE uses a map the game generates: procedural.
What are the rules and settings on PVE?
No gather rate appears in the name of PVE. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does PVE run?
On Windows, PVE runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is PVE online, and how reliable is it?
Currently offline, PVE was last seen 6 days 18 hours ago. Over the last 6 full days, 1 of 144 hours were online, or 1%. It was first seen by Rust Population on 20 October 2026.
Where is PVE located?
Nothing published by PVE states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 89.31.37.33:28015 is where it lives.
How to join
How do I join PVE?
Open the console with F1 in Rust and enter client.connect 89.31.37.33:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.