Rust local - test
Offline 89.93.135.111:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:03 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rust local - test rank against other Rust servers?
By player hours over the last seven days, Rust local - test places at #13,819, within the top 60% of ranked servers.
How busy is Rust local - test?
At this count Rust local - test is offline, with its last sighting 26 days 13 hours ago.
Lists and tags
What do the server tags on Rust local - test mean?
What the game's server browser reads from Rust local - test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rust local - test?
On Rust Population, Rust local - test is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Rust local - test?
The busiest point of its recent wipes averaged 1 players. Peak came 2 hours into the latest wipe.
What is the wipe schedule on Rust local - test?
The record holds too few of Rust local - test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 16 hours ago, that is how long the current world has stood.
Settings
Which map does Rust local - test run?
A procedural map, generated by the game, is in use on Rust local - test.
What are the rules and settings on Rust local - test?
No gather rate appears in the name of Rust local - test. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does Rust local - test run?
The setup is Rust network protocol 2634 and build 166494 on Windows for Rust local - test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Rust local - test online, and how reliable is it?
Currently offline, Rust local - test was last seen 26 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 28 September 2026.
Where is Rust local - test located?
Nothing published by Rust local - test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 89.93.135.111:28015 is where it lives.
Getting in
How do I join Rust local - test?
Open the console with F1 in Rust and enter client.connect 89.93.135.111:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.