typical TEST
Offline 9.195.144.101:20003 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does typical TEST rank against other Rust servers?
Over the past week it ranks #15,962 for player hours, which puts typical TEST in the top 71% of all ranked servers.
How busy is typical TEST?
We have no live count for typical TEST right now. It was last seen 24 days 6 hours ago.
Tags
What do the server tags on typical TEST mean?
What the game's server browser reads from typical TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include typical TEST?
typical TEST appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on typical TEST?
Its rhythm cannot be told yet: too few of typical TEST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 4 hours ago, that is how long the current world has stood.
Map and rules
Which map does typical TEST run?
A procedural map, generated by the game, is in use on typical TEST.
What are the rules and settings on typical TEST?
Nothing in typical TEST's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does typical TEST run?
Rust network protocol 2634 and build 166652 on Linux is what typical TEST uses. Steam updates your game automatically, but you need the same protocol to join.
Is typical TEST online, and how reliable is it?
We last saw typical TEST 24 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 4 October 2026.
Where is typical TEST located?
Nothing published by typical TEST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 9.195.144.101:20003.
How to join
How do I join typical TEST?
Either enter client.connect 9.195.144.101:20003 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.