typical
Offline 9.195.144.165:21006 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does typical rank against other Rust servers?
Over the past week it ranks #15,955 for player hours, which puts typical in the top 72% of all ranked servers.
How busy is typical?
typical is offline at this count; we last saw it 22 days 10 hours ago.
Lists and tags
What do the server tags on typical mean?
What the game's server browser reads from typical is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include typical?
On Rust Population, typical is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on typical?
The record holds too few of typical's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 22 days 15 hours ago the current world was made.
Settings
Which map does typical run?
A procedural map, generated by the game, is in use on typical.
What are the rules and settings on typical?
No gather rate appears in the name of typical. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does typical run?
Rust network protocol 2634 and build 166652 on Linux is what typical uses. Steam updates your game automatically, but you need the same protocol to join.
Is typical online, and how reliable is it?
Offline at the moment, typical was last seen 22 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 7 October 2026, Rust Population saw it for the first time.
Where is typical located?
Nothing published by typical states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 9.195.144.165:21006.
How to join
How do I join typical?
To connect directly, open Rust's console with F1 and type client.connect 9.195.144.165:21006; or press Launch Rust on this page and Steam opens Rust and joins for you.