Rust PopulationField survey · Rust servers
Observing 52,840 players 11,737 servers 3,354 with someone on 124 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,398habitat unknownfirst seen 16 Sep 2026

Typical TEST1

Offline 9.244.16.170:28017 checked 39d ago

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,398
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 05:22 UTC39d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Typical TEST1 rank against other Rust servers?

The last seven days of player hours place Typical TEST1 at #15,398, within the top – of all ranked servers.

How busy is Typical TEST1?

At this count Typical TEST1 is offline, with its last sighting 39 days 17 hours ago.

Lists and tags

What do the server tags on Typical TEST1 mean?

These are the tags Typical TEST1 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Typical TEST1?

On Rust Population, Typical TEST1 is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Typical TEST1?

Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Typical TEST1?

Its rhythm cannot be told yet: too few of Typical TEST1's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 39 days 17 hours ago the current world was made.

Map and rules

Which map does Typical TEST1 run?

The map on Typical TEST1 is procedural, made by the game.

What are the rules and settings on Typical TEST1?

Nothing in Typical TEST1's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Typical TEST1 run?

Rust network protocol 2633 and build 164530 on Linux is what Typical TEST1 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Typical TEST1 online, and how reliable is it?

Offline at the moment, Typical TEST1 was last seen 39 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 16 September 2026.

Where is Typical TEST1 located?

A region is not published by Typical TEST1. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 9.244.16.170:28017.

How to join

How do I join Typical TEST1?

To connect directly, open Rust's console with F1 and type client.connect 9.244.16.170:28017; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.