Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 113 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,398habitat unknownfirst seen 19 Sep 2026

typical test5

Offline 9.244.16.170:28025 checked 39d ago

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,398
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does typical test5 rank against other Rust servers?

By player hours over the last seven days, typical test5 places at #15,398, within the top – of ranked servers.

How busy is typical test5?

At this count typical test5 is offline, with its last sighting 39 days 11 hours ago.

Tags

What do the server tags on typical test5 mean?

These are the tags typical test5 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include typical test5?

typical test5 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on typical test5?

Its rhythm cannot be told yet: too few of typical test5's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 39 days 11 hours ago, that is how long the current world has stood.

Map and rules

Which map does typical test5 run?

typical test5 uses a map the game generates: procedural.

What are the rules and settings on typical test5?

No gather rate appears in the name of typical test5. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does typical test5 run?

Rust network protocol 2633 and build 164530 on Linux is what typical test5 uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is typical test5 online, and how reliable is it?

We last saw typical test5 39 days 11 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.

Where is typical test5 located?

Nothing published by typical test5 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 9.244.16.170:28025.

Getting in

How do I join typical test5?

Either enter client.connect 9.244.16.170:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs164530
Build Game build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.