typical test5
Offline 9.244.16.170:28025 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does typical test5 rank against other Rust servers?
By player hours over the last seven days, typical test5 places at #15,398, within the top – of ranked servers.
How busy is typical test5?
At this count typical test5 is offline, with its last sighting 39 days 11 hours ago.
Tags
What do the server tags on typical test5 mean?
These are the tags typical test5 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include typical test5?
typical test5 appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on typical test5?
Its rhythm cannot be told yet: too few of typical test5's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 39 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does typical test5 run?
typical test5 uses a map the game generates: procedural.
What are the rules and settings on typical test5?
No gather rate appears in the name of typical test5. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does typical test5 run?
Rust network protocol 2633 and build 164530 on Linux is what typical test5 uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is typical test5 online, and how reliable is it?
We last saw typical test5 39 days 11 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.
Where is typical test5 located?
Nothing published by typical test5 states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 9.244.16.170:28025.
Getting in
How do I join typical test5?
Either enter client.connect 9.244.16.170:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.