typical TEST
Offline 9.244.18.186:30000 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does typical TEST rank against other Rust servers?
Over the past week it ranks #16,490 for player hours, which puts typical TEST in the top 71% of all ranked servers.
How busy is typical TEST?
We have no live count for typical TEST right now. It was last seen 32 days 15 hours ago.
Tags
What do the server tags on typical TEST mean?
These are the tags typical TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include typical TEST?
On Rust Population, typical TEST is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on typical TEST?
The record holds too few of typical TEST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 33 days 4 hours ago.
Settings
Which map does typical TEST run?
typical TEST uses a map the game generates: procedural.
What are the rules and settings on typical TEST?
The name tells you nothing about gather rates: typical TEST states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does typical TEST run?
Rust network protocol 2633 and build 165217 on Linux is what typical TEST uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is typical TEST online, and how reliable is it?
We last saw typical TEST 32 days 15 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 25 September 2026.
Where is typical TEST located?
Nothing published by typical TEST states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 9.244.18.186:30000.
How to join
How do I join typical TEST?
To connect directly, open Rust's console with F1 and type client.connect 9.244.18.186:30000; or press Launch Rust on this page and Steam opens Rust and joins for you.