typical TEST
Offline 9.244.19.246:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does typical TEST rank against other Rust servers?
Over the past week it ranks #15,521 for player hours, which puts typical TEST in the top – of all ranked servers.
How busy is typical TEST?
typical TEST is offline at this count; we last saw it 41 days 14 hours ago.
Tags
What do the server tags on typical TEST mean?
These are the tags typical TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include typical TEST?
These Rust Population lists include typical TEST: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on typical TEST?
Too few wipes are on record for typical TEST to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 46 days 11 hours ago.
Map and rules
Which map does typical TEST run?
The map on typical TEST is procedural, made by the game.
What are the rules and settings on typical TEST?
No gather rate appears in the name of typical TEST. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does typical TEST run?
The setup is Rust network protocol 2633 and build 163794 on Linux for typical TEST. Steam updates your game automatically, but you need the same protocol to join.
Is typical TEST online, and how reliable is it?
Offline at the moment, typical TEST was last seen 41 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 September 2026.
Where is typical TEST located?
A region is not published by typical TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 9.244.19.246:28015.
How to join
How do I join typical TEST?
To connect directly, open Rust's console with F1 and type client.connect 9.244.19.246:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.