RustField - Test local
Offline 90.110.54.217:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:29 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 15:44 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 15:33 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 17:03 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 16:18 UTC3d ago | – | – | – | 1 |
| Sat 24 Oct, 12:33 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 12:17 UTC4d ago | – | – | – | 0 |
Quick answers
Player counts
How does RustField - Test local rank against other Rust servers?
By player hours over the last seven days, RustField - Test local places at #10,747, within the top 48% of ranked servers.
How busy is RustField - Test local?
RustField - Test local is offline at this count; we last saw it 2 days 12 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on RustField - Test local mean?
What the game's server browser reads from RustField - Test local is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustField - Test local?
These Rust Population lists include RustField - Test local: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on RustField - Test local?
A new world comes every few hours on RustField - Test local, which is why no wipe schedule is kept and those resets do not count as wipes.
Map and rules
What are the rules and settings on RustField - Test local?
No gather rate appears in the name of RustField - Test local. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustField - Test local run?
On Windows, RustField - Test local runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is RustField - Test local online, and how reliable is it?
We last saw RustField - Test local 2 days 12 hours ago, and it is offline now. It was up 28% of the time over the last 3 full days, 20 out of 72 hours. It was first seen by Rust Population on 24 October 2026.
Where is RustField - Test local located?
No region is published by RustField - Test local. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 90.110.54.217:28015.
Getting in
How do I join RustField - Test local?
Either enter client.connect 90.110.54.217:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.