Rust PopulationField survey · Rust servers
Observing 54,561 players 11,701 servers 3,263 with someone on 144 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,541habitat unknownfirst seen 26 Sep 2026

RED SUNRISE | CLASSIC VANILLA | PVE

Offline 90.139.89.120:28015 checked 30d ago

pve

Measurements

Players now
1/ 30
= 1 player
3% full
7-day average
0
peak –
Rank
#14,541
top 61%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 12:02 UTC31d ago 1 – running 1
Sat 26 Sep, 15:48 UTC32d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RED SUNRISE | CLASSIC VANILLA | PVE rank against other Rust servers?

Over the past week it ranks #14,541 for player hours, which puts RED SUNRISE | CLASSIC VANILLA | PVE in the top 61% of all ranked servers.

How busy is RED SUNRISE | CLASSIC VANILLA | PVE?

At this count RED SUNRISE | CLASSIC VANILLA | PVE is offline, with its last sighting 30 days 19 hours ago.

Lists and tags

What do the server tags on RED SUNRISE | CLASSIC VANILLA | PVE mean?

These are the tags RED SUNRISE | CLASSIC VANILLA | PVE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RED SUNRISE | CLASSIC VANILLA | PVE?

RED SUNRISE | CLASSIC VANILLA | PVE appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Wipe notes

What does wipe day look like on RED SUNRISE | CLASSIC VANILLA | PVE?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on RED SUNRISE | CLASSIC VANILLA | PVE?

The record holds too few of RED SUNRISE | CLASSIC VANILLA | PVE's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 31 days 22 hours ago.

Settings

Which map does RED SUNRISE | CLASSIC VANILLA | PVE run?

A procedural map of size 3,000 from seed 1234, generated by the game, is in use on RED SUNRISE | CLASSIC VANILLA | PVE. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RED SUNRISE | CLASSIC VANILLA | PVE?

The name tells you nothing about gather rates: RED SUNRISE | CLASSIC VANILLA | PVE states none. The group limit is 8 players, which is the default. This server runs pve, no player combat. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RED SUNRISE | CLASSIC VANILLA | PVE run?

Rust network protocol 2633 and build 165217 on Windows is what RED SUNRISE | CLASSIC VANILLA | PVE uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is RED SUNRISE | CLASSIC VANILLA | PVE online, and how reliable is it?

Offline at the moment, RED SUNRISE | CLASSIC VANILLA | PVE was last seen 30 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 26 September 2026.

Where is RED SUNRISE | CLASSIC VANILLA | PVE located?

No region is published by RED SUNRISE | CLASSIC VANILLA | PVE. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 90.139.89.120:28015.

How to join

How do I join RED SUNRISE | CLASSIC VANILLA | PVE?

Open the console with F1 in Rust and enter client.connect 90.139.89.120:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/bP3qJbj99J.

Key to its markings

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players You can join up to 30 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.