Resonance test
Offline 90.168.92.20:28015 checked 41d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Resonance test rank against other Rust servers?
By player hours over the last seven days, Resonance test places at #15,494, within the top – of ranked servers.
How busy is Resonance test?
At this count Resonance test is offline, with its last sighting 41 days 9 hours ago.
Lists and tags
What do the server tags on Resonance test mean?
The game's server browser reads the tags Resonance test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Resonance test?
On Rust Population, Resonance test is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Resonance test?
Its rhythm cannot be told yet: too few of Resonance test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 41 days 10 hours ago.
Settings
Which map does Resonance test run?
The map on Resonance test is procedural, made by the game.
What are the rules and settings on Resonance test?
The name tells you nothing about gather rates: Resonance test states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Resonance test run?
Rust network protocol 2633 and build 163794 on Windows is what Resonance test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Resonance test online, and how reliable is it?
We last saw Resonance test 41 days 9 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 17 September 2026, Rust Population saw it for the first time.
Where is Resonance test located?
No region is published by Resonance test. The location a server claims is what Rust Population shows, not the place where the machine stands. 90.168.92.20:28015 is where it lives.
How to join
How do I join Resonance test?
Open the console with F1 in Rust and enter client.connect 90.168.92.20:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.