Local Map Test Server
Offline 90.191.139.248:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:11 UTC28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Map Test Server rank against other Rust servers?
By player hours over the last seven days, Local Map Test Server places at #13,967, within the top 59% of ranked servers.
How busy is Local Map Test Server?
At this count Local Map Test Server is offline, with its last sighting 28 days 7 hours ago.
Tags
What do the server tags on Local Map Test Server mean?
These are the tags Local Map Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Map Test Server?
Local Map Test Server appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Local Map Test Server?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Local Map Test Server?
Its rhythm cannot be told yet: too few of Local Map Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 28 days 8 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Local Map Test Server?
The name tells you nothing about gather rates: Local Map Test Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Local Map Test Server run?
On Windows, Local Map Test Server runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is Local Map Test Server online, and how reliable is it?
Offline at the moment, Local Map Test Server was last seen 28 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 30 September 2026.
Where is Local Map Test Server located?
A region is not published by Local Map Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 90.191.139.248:28015.
How to join
How do I join Local Map Test Server?
To connect directly, open Rust's console with F1 and type client.connect 90.191.139.248:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.