RustVikings 2x | Private Test
Offline 90.227.41.151:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustVikings 2x | Private Test rank against other Rust servers?
By player hours over the last seven days, RustVikings 2x | Private Test places at #14,933, within the top 68% of ranked servers.
How busy is RustVikings 2x | Private Test?
At this count RustVikings 2x | Private Test is offline, with its last sighting 17 days 1 hours ago.
Lists and tags
What do the server tags on RustVikings 2x | Private Test mean?
What the game's server browser reads from RustVikings 2x | Private Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustVikings 2x | Private Test?
These Rust Population lists include RustVikings 2x | Private Test: 2x Rust servers: the live count and Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Wipe schedule
What is the wipe schedule on RustVikings 2x | Private Test?
The record holds too few of RustVikings 2x | Private Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 2 hours ago the current world was made.
Settings
Which map does RustVikings 2x | Private Test run?
A procedural map, generated by the game, is in use on RustVikings 2x | Private Test.
What are the rules and settings on RustVikings 2x | Private Test?
You gather at 2x on RustVikings 2x | Private Test, to judge by the name. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RustVikings 2x | Private Test run?
The setup is Rust network protocol 2634 and build 167398 on Linux for RustVikings 2x | Private Test. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustVikings 2x | Private Test online, and how reliable is it?
Currently offline, RustVikings 2x | Private Test was last seen 17 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 10 October 2026.
Where is RustVikings 2x | Private Test located?
A region is not published by RustVikings 2x | Private Test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 90.227.41.151:28015.
Getting in
How do I join RustVikings 2x | Private Test?
Either enter client.connect 90.227.41.151:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.