RERUST-DEV-WhiteListed
Offline EU 90.231.47.195:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 12:13 UTC, in 2d 15h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:13 UTC18d ago | 1 | – | running | 0 |
| Sun 11 Oct, 03:01 UTC18d ago | 1 | – | 0.4 days | 1 |
| Fri 9 Oct, 21:18 UTC19d ago | 1 | – | 1.2 days | 1 |
| Tue 6 Oct, 20:33 UTC23d ago | 1 | held half | 3 days | 1 |
| Tue 6 Oct, 06:32 UTC23d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RERUST-DEV-WhiteListed rank against other Rust servers?
Seven-day player hours put RERUST-DEV-WhiteListed at #15,702, or #2,558 in Europe, inside the top 71% of all ranked servers.
How busy is RERUST-DEV-WhiteListed?
At this count RERUST-DEV-WhiteListed is offline, with its last sighting 18 days ago.
Lists and tags
What do the server tags on RERUST-DEV-WhiteListed mean?
The game's server browser reads the tags RERUST-DEV-WhiteListed publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): A weekly wipe takes place; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RERUST-DEV-WhiteListed?
On Rust Population, RERUST-DEV-WhiteListed is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Filter the server list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly and it will show up.
Wipe notes
What does wipe day look like on RERUST-DEV-WhiteListed?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on RERUST-DEV-WhiteListed?
The prediction follows its tag, since too few of RERUST-DEV-WhiteListed's wipes are on record to confirm the schedule. Due on Sunday 1 November at 12:13 UTC is its next wipe. 18 days 8 hours ago the current world was made. The tags state a weekly wipe schedule.
Settings
Which map does RERUST-DEV-WhiteListed run?
The map on RERUST-DEV-WhiteListed is procedural, made by the game at size 3,350 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on RERUST-DEV-WhiteListed?
The name tells you nothing about gather rates: RERUST-DEV-WhiteListed states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does RERUST-DEV-WhiteListed run?
Rust network protocol 2634 and build 167398 on Windows is what RERUST-DEV-WhiteListed uses. Steam updates your game automatically, but you need the same protocol to join.
Is RERUST-DEV-WhiteListed online, and how reliable is it?
We last saw RERUST-DEV-WhiteListed 18 days ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 6 October 2026.
Where is RERUST-DEV-WhiteListed located?
By its EU tag, RERUST-DEV-WhiteListed says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 90.231.47.195:28015.
Getting in
How do I join RERUST-DEV-WhiteListed?
Either enter client.connect 90.231.47.195:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.