LocalServer
Offline 90.240.191.74:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LocalServer rank against other Rust servers?
Over the past week it ranks #12,920 for player hours, which puts LocalServer in the top 60% of all ranked servers.
How busy is LocalServer?
We have no live count for LocalServer right now. It was last seen 12 days 13 hours ago.
Lists and tags
What do the server tags on LocalServer mean?
The game's server browser reads the tags LocalServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LocalServer?
LocalServer appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on LocalServer?
Too few wipes are on record for LocalServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 13 days 13 hours ago the current world was made.
Settings
Which map does LocalServer run?
The map on LocalServer is procedural, made by the game.
What are the rules and settings on LocalServer?
Nothing in LocalServer's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does LocalServer run?
On Windows, LocalServer runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.
Is LocalServer online, and how reliable is it?
Currently offline, LocalServer was last seen 12 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 15 October 2026.
Where is LocalServer located?
Nothing published by LocalServer states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 90.240.191.74:28015.
How to join
How do I join LocalServer?
Either enter client.connect 90.240.191.74:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.