rmtest
Offline 91.1.111.20:28045 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 01:00 UTC30d ago | 0 | – | running | 0 |
| Sat 26 Sep, 19:51 UTC31d ago | 0 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does rmtest rank against other Rust servers?
The last seven days of player hours place rmtest at #16,963, within the top 71% of all ranked servers.
How busy is rmtest?
We have no live count for rmtest right now. It was last seen 30 days 5 hours ago.
Lists and tags
What do the server tags on rmtest mean?
The game's server browser reads the tags rmtest publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include rmtest?
On Rust Population, rmtest is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on rmtest?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on rmtest?
Too few wipes are on record for rmtest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 30 days 5 hours ago.
Settings
Which map does rmtest run?
The map on rmtest is procedural, made by the game.
What are the rules and settings on rmtest?
The name tells you nothing about gather rates: rmtest states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does rmtest run?
On Windows, rmtest runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam updates it for you.
Is rmtest online, and how reliable is it?
Offline at the moment, rmtest was last seen 30 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.
Where is rmtest located?
No region is published by rmtest. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 91.1.111.20:28045 is where it lives.
Getting in
How do I join rmtest?
Open the console with F1 in Rust and enter client.connect 91.1.111.20:28045. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.