vanillatest
Offline 91.1.96.152:28025 checked 10h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does vanillatest rank against other Rust servers?
Over the past week it ranks #14,854 for player hours, which puts vanillatest in the top 67% of all ranked servers.
How busy is vanillatest?
vanillatest is offline at this count; we last saw it 10 hours ago. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 18:00 UTC stands out: it averaged 0 players.
Tags
What do the server tags on vanillatest mean?
What the game's server browser reads from vanillatest is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include vanillatest?
These Rust Population lists include vanillatest: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on vanillatest?
Its rhythm cannot be told yet: too few of vanillatest's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 32 days 9 hours ago the current world was made.
Map and rules
Which map does vanillatest run?
A procedural map, generated by the game, is in use on vanillatest.
What are the rules and settings on vanillatest?
No gather rate appears in the name of vanillatest. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does vanillatest run?
Rust network protocol 2635 and build 168909 on Windows is what vanillatest uses. Steam updates your game automatically, but you need the same protocol to join.
Is vanillatest online, and how reliable is it?
Currently offline, vanillatest was last seen 10 hours ago. In the last 1 full day it was found up for 7 of 24 hours, 29% of the time. It was first seen by Rust Population on 26 October 2026.
Where is vanillatest located?
No region is published by vanillatest. Rust Population does not look up where the machine stands; it shows where the server says it is. 91.1.96.152:28025 is where it lives.
How to join
How do I join vanillatest?
To connect directly, open Rust's console with F1 and type client.connect 91.1.96.152:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.