test
Offline 91.108.0.163:28015 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test rank against other Rust servers?
By player hours over the last seven days, test places at #13,861, within the top 61% of ranked servers.
How busy is test?
At this count test is offline, with its last sighting 23 days 22 hours ago.
Tags
What do the server tags on test mean?
What the game's server browser reads from test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test?
These Rust Population lists include test: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on test?
The record holds too few of test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 26 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does test run?
test uses a map the game generates: procedural.
What are the rules and settings on test?
The name tells you nothing about gather rates: test states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does test run?
Rust network protocol 2634 and build 166652 on Linux is what test uses. Steam updates your game automatically, but you need the same protocol to join.
Is test online, and how reliable is it?
Offline at the moment, test was last seen 23 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is test located?
Nothing published by test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 91.108.0.163:28015 is where it lives.
How to join
How do I join test?
To connect directly, open Rust's console with F1 and type client.connect 91.108.0.163:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.