test
Offline 91.108.1.123:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test rank against other Rust servers?
Over the past week it ranks #9,837 for player hours, which puts test in the top 44% of all ranked servers.
How busy is test?
test is offline at this count; we last saw it 5 days 16 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on test mean?
What the game's server browser reads from test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): You can join up to 75 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test?
On Rust Population, test is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on test?
Too few wipes are on record for test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 5 hours ago, that is how long the current world has stood.
Map and rules
Which map does test run?
A procedural map, generated by the game, is in use on test.
What are the rules and settings on test?
Nothing in test's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does test run?
The setup is Rust network protocol 2635 and build 168909 on Linux for test. Your game needs the same protocol to join; Steam takes care of updating it.
Is test online, and how reliable is it?
Currently offline, test was last seen 5 days 16 hours ago. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. On 23 October 2026, Rust Population saw it for the first time.
Where is test located?
No region is published by test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 91.108.1.123:28015.
Getting in
How do I join test?
Open the console with F1 in Rust and enter client.connect 91.108.1.123:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.