TestServer
Offline 91.11.200.94:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TestServer rank against other Rust servers?
By player hours over the last seven days, TestServer places at #13,034, within the top – of ranked servers.
How busy is TestServer?
We have no live count for TestServer right now. It was last seen 44 days 4 hours ago.
Lists and tags
What do the server tags on TestServer mean?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): This server runs game build 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TestServer?
TestServer appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on TestServer?
Its rhythm cannot be told yet: too few of TestServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 49 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does TestServer run?
The map on TestServer is procedural, made by the game.
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does TestServer run?
The setup is Rust network protocol 2633 and build 163207 on Windows for TestServer. Your game needs the same protocol to join; Steam takes care of updating it.
Is TestServer online, and how reliable is it?
Offline at the moment, TestServer was last seen 44 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is TestServer located?
Nothing published by TestServer states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 91.11.200.94:28015 is where it lives.
How to join
How do I join TestServer?
Open the console with F1 in Rust and enter client.connect 91.11.200.94:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.