reseT
Offline 91.121.43.194:26975 checked 9d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 11:21 UTC9d ago | 1 | – | running | 0 |
| Wed 14 Oct, 18:58 UTC14d ago | 0 | – | 5.7 days | 0 |
| Sat 3 Oct, 10:46 UTC26d ago | 1 | halved by day 1 | 11.3 days | 0 |
| Fri 2 Oct, 22:27 UTC26d ago | 1 | – | 0.5 days | 0 |
| Thu 1 Oct, 14:46 UTC28d ago | 1 | – | 1.3 days | 0 |
| Tue 29 Sep, 08:36 UTC30d ago | 1 | – | 2.3 days | 1 |
| Mon 28 Sep, 21:22 UTC30d ago | 1 | – | 0.5 days | 1 |
| Mon 28 Sep, 11:03 UTC31d ago | 1 | – | 0.4 days | 1 |
| Wed 23 Sep, 10:52 UTC36d ago | 1 | – | 5 days | 1 |
| Thu 17 Sep, 15:01 UTC42d ago | 1 | halved by day 1 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does reseT rank against other Rust servers?
The last seven days of player hours place reseT at #13,995, within the top 64% of all ranked servers.
How busy is reseT?
At this count reseT is offline, with its last sighting 9 days 6 hours ago.
Lists and tags
What do the server tags on reseT mean?
These are the tags reseT publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include reseT?
On Rust Population, reseT is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on reseT?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on reseT?
reseT wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 9 days 6 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does reseT run?
A procedural map of size 4,000 from seed 1, generated by the game, is in use on reseT. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on reseT?
No gather rate appears in the name of reseT. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does reseT run?
Rust network protocol 2634 and build 167781 on Linux is what reseT uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is reseT online, and how reliable is it?
Offline at the moment, reseT was last seen 9 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is reseT located?
No region is published by reseT. The location a server claims is what Rust Population shows, not the place where the machine stands. 91.121.43.194:26975 is where it lives.
How to join
How do I join reseT?
Open the console with F1 in Rust and enter client.connect 91.121.43.194:26975. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.