#2
Offline EU 91.122.158.45:27015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does #2 rank against other Rust servers?
On player hours over the last seven days #2 is #15,323, #2,570 in Europe, placing it in the top 69% of ranked servers.
How busy is #2?
#2 is offline at this count; we last saw it 33 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on #2 mean?
These are the tags #2 publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The danger is the world, not other players: players do not fight each other; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include #2?
On Rust Population, #2 is filed under these lists: Rust servers in Europe, Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on #2?
The next wipe for #2 is estimated from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 36 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does #2 run?
A procedural map, generated by the game, is in use on #2.
What are the rules and settings on #2?
Nothing in #2's name says how gather works. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does #2 run?
Rust network protocol 2635 and build 168909 on Windows is what #2 uses. Steam updates your game automatically, but you need the same protocol to join.
Is #2 online, and how reliable is it?
Currently offline, #2 was last seen 33 hours ago. On 27 October 2026, Rust Population saw it for the first time.
Where is #2 located?
By its EU tag, #2 says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 91.122.158.45:27015.
How to join
How do I join #2?
To connect directly, open Rust's console with F1 and type client.connect 91.122.158.45:27015; or press Launch Rust on this page and Steam opens Rust and joins for you.