(RU/EU) Quadjast Vanilla Server FULLCLASSIC
Online 91.122.227.35:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 11:23 UTC, in 1d 22h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 11:23 UTC12d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does (RU/EU) Quadjast Vanilla Server FULLCLASSIC rank against other Rust servers?
Over the past week it ranks #15,318 for player hours, which puts (RU/EU) Quadjast Vanilla Server FULLCLASSIC in the top 69% of all ranked servers.
How busy is (RU/EU) Quadjast Vanilla Server FULLCLASSIC?
(RU/EU) Quadjast Vanilla Server FULLCLASSIC holds 0 players at the moment, out of 100 slots. Counted over seven days: an average of 0 players.
Lists and tags
What do the server tags on (RU/EU) Quadjast Vanilla Server FULLCLASSIC mean?
What the game's server browser reads from (RU/EU) Quadjast Vanilla Server FULLCLASSIC is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include (RU/EU) Quadjast Vanilla Server FULLCLASSIC?
These Rust Population lists include (RU/EU) Quadjast Vanilla Server FULLCLASSIC: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Wipe notes
What is the wipe schedule on (RU/EU) Quadjast Vanilla Server FULLCLASSIC?
The prediction follows its tag, since too few of (RU/EU) Quadjast Vanilla Server FULLCLASSIC's wipes are on record to confirm the schedule. On Saturday 31 October at 11:23 UTC its next wipe is due. 12 days 1 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.
Settings
Which map does (RU/EU) Quadjast Vanilla Server FULLCLASSIC run?
The map on (RU/EU) Quadjast Vanilla Server FULLCLASSIC is procedural, made by the game at size 3,000 from seed 618226138. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on (RU/EU) Quadjast Vanilla Server FULLCLASSIC?
Nothing in (RU/EU) Quadjast Vanilla Server FULLCLASSIC's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does (RU/EU) Quadjast Vanilla Server FULLCLASSIC run?
The setup is Rust network protocol 2634 and build 167584 on Linux for (RU/EU) Quadjast Vanilla Server FULLCLASSIC. Your game needs the same protocol to join; Steam takes care of updating it.
Does (RU/EU) Quadjast Vanilla Server FULLCLASSIC run smoothly?
The last 48 hours saw an average of 30 server fps, with 30 as the lowest. The entity count reached 45,306: buildings, deployables and all other objects. The highest memory usage was 1,948 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is (RU/EU) Quadjast Vanilla Server FULLCLASSIC online, and how reliable is it?
You will find (RU/EU) Quadjast Vanilla Server FULLCLASSIC online now. Judging by the uptime it reports, the last restart was about 15 hours ago. Over the last 7 full days, 77 of 168 hours were online, or 46%. On 13 October 2026, Rust Population saw it for the first time.
Where is (RU/EU) Quadjast Vanilla Server FULLCLASSIC located?
No region tag comes from (RU/EU) Quadjast Vanilla Server FULLCLASSIC, but the name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 91.122.227.35:28015.
Getting in
How do I join (RU/EU) Quadjast Vanilla Server FULLCLASSIC?
To connect directly, open Rust's console with F1 and type client.connect 91.122.227.35:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.