Rust PopulationField survey · Rust servers
Observing 68,594 players 11,792 servers 3,568 with someone on 191 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,318habitat unknownfirst seen 13 Oct 2026

(RU/EU) Quadjast Vanilla Server FULLCLASSIC

Online 91.122.227.35:28015 checked 13m ago

biweekly wipes vanilla

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
12d ago
biweekly schedule
Next wipe
1d 22h
Sat 31 Oct, 11:23 UTC
Obs. 1 · sightings

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct21 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 11:23 UTC, in 1d 22h. Its biweekly schedule tag · low confidence

Coming wipes

1d 22h
Sat 31 Oct, 11:23 UTC
7d 6h
Thu 5 Nov, 19:00 UTC
FW
15d 22h
Sat 14 Nov, 11:23 UTC
29d 22h
Sat 28 Nov, 11:23 UTC
35d 6h
Thu 3 Dec, 19:00 UTC
FW
43d 22h
Sat 12 Dec, 11:23 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 11:23 UTC12d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does (RU/EU) Quadjast Vanilla Server FULLCLASSIC rank against other Rust servers?

Over the past week it ranks #15,318 for player hours, which puts (RU/EU) Quadjast Vanilla Server FULLCLASSIC in the top 69% of all ranked servers.

How busy is (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

(RU/EU) Quadjast Vanilla Server FULLCLASSIC holds 0 players at the moment, out of 100 slots. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on (RU/EU) Quadjast Vanilla Server FULLCLASSIC mean?

What the game's server browser reads from (RU/EU) Quadjast Vanilla Server FULLCLASSIC is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

These Rust Population lists include (RU/EU) Quadjast Vanilla Server FULLCLASSIC: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What is the wipe schedule on (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

The prediction follows its tag, since too few of (RU/EU) Quadjast Vanilla Server FULLCLASSIC's wipes are on record to confirm the schedule. On Saturday 31 October at 11:23 UTC its next wipe is due. 12 days 1 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does (RU/EU) Quadjast Vanilla Server FULLCLASSIC run?

The map on (RU/EU) Quadjast Vanilla Server FULLCLASSIC is procedural, made by the game at size 3,000 from seed 618226138. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

Nothing in (RU/EU) Quadjast Vanilla Server FULLCLASSIC's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does (RU/EU) Quadjast Vanilla Server FULLCLASSIC run?

The setup is Rust network protocol 2634 and build 167584 on Linux for (RU/EU) Quadjast Vanilla Server FULLCLASSIC. Your game needs the same protocol to join; Steam takes care of updating it.

Does (RU/EU) Quadjast Vanilla Server FULLCLASSIC run smoothly?

The last 48 hours saw an average of 30 server fps, with 30 as the lowest. The entity count reached 45,306: buildings, deployables and all other objects. The highest memory usage was 1,948 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is (RU/EU) Quadjast Vanilla Server FULLCLASSIC online, and how reliable is it?

You will find (RU/EU) Quadjast Vanilla Server FULLCLASSIC online now. Judging by the uptime it reports, the last restart was about 15 hours ago. Over the last 7 full days, 77 of 168 hours were online, or 46%. On 13 October 2026, Rust Population saw it for the first time.

Where is (RU/EU) Quadjast Vanilla Server FULLCLASSIC located?

No region tag comes from (RU/EU) Quadjast Vanilla Server FULLCLASSIC, but the name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 91.122.227.35:28015.

Getting in

How do I join (RU/EU) Quadjast Vanilla Server FULLCLASSIC?

To connect directly, open Rust's console with F1 and type client.connect 91.122.227.35:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^v,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167584
Build The game build is 167584.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.