Test server
Offline 91.122.45.39:28018 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test server rank against other Rust servers?
Over the past week it ranks #15,670 for player hours, which puts Test server in the top 71% of all ranked servers.
How busy is Test server?
We have no live count for Test server right now. It was last seen 33 days 16 hours ago.
Lists and tags
What do the server tags on Test server mean?
What the game's server browser reads from Test server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Test server?
On Rust Population, Test server is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Test server?
The record holds too few of Test server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 34 days 12 hours ago, that is how long the current world has stood.
Settings
Which map does Test server run?
The map on Test server is procedural, made by the game.
What are the rules and settings on Test server?
No gather rate appears in the name of Test server. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test server run?
On Linux, Test server runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test server online, and how reliable is it?
We last saw Test server 33 days 16 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 23 September 2026.
Where is Test server located?
A region is not published by Test server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 91.122.45.39:28018.
How to join
How do I join Test server?
To connect directly, open Rust's console with F1 and type client.connect 91.122.45.39:28018; or press Launch Rust on this page and Steam opens Rust and joins for you.