economic
Offline 91.123.154.52:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:40 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 21:34 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 20:44 UTC5d ago | – | – | – | 1 |
| Thu 22 Oct, 20:37 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 20:32 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 20:28 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 20:03 UTC5d ago | – | – | – | 0 |
Quick answers
Population
How does economic rank against other Rust servers?
The last seven days of player hours place economic at #11,102, within the top 50% of all ranked servers.
How busy is economic?
We have no live count for economic right now. It was last seen 5 days 1 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on economic mean?
The game's server browser reads the tags economic publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include economic?
On Rust Population, economic is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on economic?
A new world comes every few hours on economic, which is why no wipe schedule is kept and those resets do not count as wipes.
Settings
Which map does economic run?
economic uses a map the game generates: procedural.
What are the rules and settings on economic?
The name tells you nothing about gather rates: economic states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does economic run?
Rust network protocol 2635 and build 168909 on Windows is what economic uses. Steam updates your game automatically, but you need the same protocol to join.
Is economic online, and how reliable is it?
We last saw economic 5 days 1 hours ago, and it is offline now. Over the last 5 full days, 0 of 120 hours were online, or 0%. The first sighting by Rust Population was on 22 October 2026.
Where is economic located?
A region is not published by economic. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 91.123.154.52:28015.
Getting in
How do I join economic?
Open the console with F1 in Rust and enter client.connect 91.123.154.52:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.