Rust PopulationField survey · Rust servers
Observing 66,598 players 11,790 servers 3,624 with someone on 126 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 11,398habitat unknownfirst seen 27 Oct 2026

[DE] SteppenWolf*s PVE-Insel--Staging

Offline 91.17.108.43:28025 checked 7h ago

monthly wipes pve

Measurements

Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#11,398
top 51%
Last wipe
1d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75119:0020:0014:00Wiped Tue 27 Oct, 19:19 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [DE] SteppenWolf*s PVE-Insel--Staging rank against other Rust servers?

By player hours over the last seven days, [DE] SteppenWolf*s PVE-Insel--Staging places at #11,398, within the top 51% of ranked servers.

How busy is [DE] SteppenWolf*s PVE-Insel--Staging?

[DE] SteppenWolf*s PVE-Insel--Staging is offline at this count; we last saw it 7 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 20:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on [DE] SteppenWolf*s PVE-Insel--Staging mean?

These are the tags [DE] SteppenWolf*s PVE-Insel--Staging publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs169516 (Build): Game build: 169516; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [DE] SteppenWolf*s PVE-Insel--Staging?

[DE] SteppenWolf*s PVE-Insel--Staging appears among the Rust Population lists that follow: Community servers, field-listed and PvE servers, counted. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Wipe notes

What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel--Staging?

An estimate from the force wipe gives [DE] SteppenWolf*s PVE-Insel--Staging's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 26 hours ago. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does [DE] SteppenWolf*s PVE-Insel--Staging run?

[DE] SteppenWolf*s PVE-Insel--Staging uses a map the game generates, procedural, at size 3,500 with seed 480609695. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [DE] SteppenWolf*s PVE-Insel--Staging?

No gather rate appears in the name of [DE] SteppenWolf*s PVE-Insel--Staging. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does [DE] SteppenWolf*s PVE-Insel--Staging run?

Rust network protocol 2635 and build 169516 on Windows is what [DE] SteppenWolf*s PVE-Insel--Staging uses. The protocol must match for you to join, and Steam updates it for you.

Does [DE] SteppenWolf*s PVE-Insel--Staging run smoothly?

It ran at 240 server fps on average over the last 48 hours, and never went below 240. The entity count reached 66,000: buildings, deployables and all other objects. Up to 1,115 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is [DE] SteppenWolf*s PVE-Insel--Staging online, and how reliable is it?

We last saw [DE] SteppenWolf*s PVE-Insel--Staging 7 hours ago, and it is offline now. About 45 minutes ago, it restarted, according to its uptime. It was first seen by Rust Population on 27 October 2026.

Where is [DE] SteppenWolf*s PVE-Insel--Staging located?

Nothing published by [DE] SteppenWolf*s PVE-Insel--Staging states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 91.17.108.43:28025 is where it lives.

How to join

How do I join [DE] SteppenWolf*s PVE-Insel--Staging?

Either enter client.connect 91.17.108.43:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,^p,gmrust,cs169516,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs169516
Build Game build: 169516.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.