RustBucket [EN/LV/RU]
Online 91.188.38.115:28016 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:11 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustBucket [EN/LV/RU] rank against other Rust servers?
Over the past week it ranks #5,510 for player hours, which puts RustBucket [EN/LV/RU] in the top 25% of all ranked servers.
How busy is RustBucket [EN/LV/RU]?
RustBucket [EN/LV/RU] holds 0 players at the moment, out of 20 slots. Seven days of counting give an average of 0 players and a peak of 3. The busiest hour in the last 48 was 17:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on RustBucket [EN/LV/RU] mean?
These are the tags RustBucket [EN/LV/RU] publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustBucket [EN/LV/RU]?
RustBucket [EN/LV/RU] appears among the Rust Population lists that follow: Rust servers in Europe and Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on RustBucket [EN/LV/RU]?
Across its recent wipes the busiest crowds averaged 2 players. 7 hours after the latest wipe the crowd peaked.
What is the wipe schedule on RustBucket [EN/LV/RU]?
The force wipe is the only wipe RustBucket [EN/LV/RU] takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 26 days 23 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does RustBucket [EN/LV/RU] run?
The map on RustBucket [EN/LV/RU] is procedural, made by the game at size 4,500 from seed 884974968. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RustBucket [EN/LV/RU]?
Nothing in RustBucket [EN/LV/RU]'s name says how gather works. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustBucket [EN/LV/RU] run?
The setup is Rust network protocol 2635 and build 168909 on Windows for RustBucket [EN/LV/RU]. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustBucket [EN/LV/RU] run smoothly?
It ran at 144 server fps on average over the last 48 hours, and never went below 81. Up to 129,961 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,829 MB. What players experience as lag comes from low fps and a rising entity count.
Is RustBucket [EN/LV/RU] online, and how reliable is it?
RustBucket [EN/LV/RU] is up and running at the moment. Judging by the uptime it reports, the last restart was about 11 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 14 September 2026.
Where is RustBucket [EN/LV/RU] located?
The name of RustBucket [EN/LV/RU] points to Europe, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 91.188.38.115:28016.
Getting in
How do I join RustBucket [EN/LV/RU]?
To connect directly, open Rust's console with F1 and type client.connect 91.188.38.115:28016; or press Launch Rust on this page and Steam opens Rust and joins for you.