TEST SERVER
Online 91.200.13.51:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does TEST SERVER rank against other Rust servers?
By player hours over the last seven days, TEST SERVER places at #10,624, within the top 48% of ranked servers.
How busy is TEST SERVER?
TEST SERVER holds 0 players at the moment, out of 10 slots. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 19:00 UTC, when an average of 1 players were on.
Tags
What do the server tags on TEST SERVER mean?
What the game's server browser reads from TEST SERVER is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include TEST SERVER?
TEST SERVER appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on TEST SERVER?
Its rhythm cannot be told yet: too few of TEST SERVER's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 41 hours ago the current world was made.
Settings
Which map does TEST SERVER run?
A procedural map of size 1,000 from seed 12345, generated by the game, is in use on TEST SERVER. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on TEST SERVER?
Nothing in TEST SERVER's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does TEST SERVER run?
On Linux, TEST SERVER runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does TEST SERVER run smoothly?
It ran at 240 server fps on average over the last 48 hours, and never went below 240. Up to 2,185 entities were present, counting buildings, deployables and everything else. Up to 604 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is TEST SERVER online, and how reliable is it?
Right now, TEST SERVER is online. The uptime it reports suggests a restart roughly 5 hours ago. In the last 1 full day it was found up for 24 of 24 hours, 100% of the time. The first sighting by Rust Population was on 26 October 2026.
Where is TEST SERVER located?
A region is not published by TEST SERVER. The location a server claims is what Rust Population shows, not the place where the machine stands. 91.200.13.51:28015 is where it lives.
How to join
How do I join TEST SERVER?
Open the console with F1 in Rust and enter client.connect 91.200.13.51:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.