TEST
Offline 91.200.54.59:28015 checked 18d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 17:59 UTC18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST rank against other Rust servers?
By player hours over the last seven days, TEST places at #13,561, within the top 61% of ranked servers.
How busy is TEST?
We have no live count for TEST right now. It was last seen 18 days 19 hours ago.
Lists and tags
What do the server tags on TEST mean?
What the game's server browser reads from TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include TEST?
On Rust Population, TEST is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on TEST?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 1 hours into the latest wipe.
What is the wipe schedule on TEST?
The record holds too few of TEST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 18 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does TEST run?
The map on TEST is procedural, made by the game.
What are the rules and settings on TEST?
Nothing in TEST's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does TEST run?
The setup is Rust network protocol 2634 and build 167398 on Windows for TEST. Steam updates your game automatically, but you need the same protocol to join.
Is TEST online, and how reliable is it?
Offline at the moment, TEST was last seen 18 days 19 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 9 October 2026.
Where is TEST located?
A region is not published by TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 91.200.54.59:28015.
Getting in
How do I join TEST?
To connect directly, open Rust's console with F1 and type client.connect 91.200.54.59:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.