Rust PopulationField survey · Rust servers
Observing 40,217 players 11,645 servers 2,964 with someone on 80 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,192habitat unknownfirst seen 18 Sep 2026

RustDMA Local Test Server

Offline 91.201.123.77:28015 checked 35d ago

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
0
peak –
Rank
#13,192
top 57%
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RustDMA Local Test Server rank against other Rust servers?

By player hours over the last seven days, RustDMA Local Test Server places at #13,192, within the top 57% of ranked servers.

How busy is RustDMA Local Test Server?

We have no live count for RustDMA Local Test Server right now. It was last seen 35 days 6 hours ago.

Lists and tags

What do the server tags on RustDMA Local Test Server mean?

What the game's server browser reads from RustDMA Local Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RustDMA Local Test Server?

These Rust Population lists include RustDMA Local Test Server: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on RustDMA Local Test Server?

Its rhythm cannot be told yet: too few of RustDMA Local Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 44 days 14 hours ago the current world was made.

Map and rules

Which map does RustDMA Local Test Server run?

The map on RustDMA Local Test Server is procedural, made by the game.

What are the rules and settings on RustDMA Local Test Server?

The name tells you nothing about gather rates: RustDMA Local Test Server states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does RustDMA Local Test Server run?

The setup is Rust network protocol 2633 and build 165217 on Windows for RustDMA Local Test Server. Steam updates your game automatically, but you need the same protocol to join.

Is RustDMA Local Test Server online, and how reliable is it?

Offline at the moment, RustDMA Local Test Server was last seen 35 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 18 September 2026.

Where is RustDMA Local Test Server located?

A region is not published by RustDMA Local Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 91.201.123.77:28015.

How to join

How do I join RustDMA Local Test Server?

Open the console with F1 in Rust and enter client.connect 91.201.123.77:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players You can join up to 500 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.