Revres Rust port test
Offline 91.203.179.143:7798 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Revres Rust port test rank against other Rust servers?
The last seven days of player hours place Revres Rust port test at #15,268, within the top 68% of all ranked servers.
How busy is Revres Rust port test?
Revres Rust port test is offline at this count; we last saw it 5 days 23 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on Revres Rust port test mean?
The game's server browser reads the tags Revres Rust port test publishes: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Revres Rust port test?
Revres Rust port test appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on Revres Rust port test?
The record holds too few of Revres Rust port test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 5 days 23 hours ago the current world was made.
Settings
Which map does Revres Rust port test run?
The map on Revres Rust port test is procedural, made by the game.
What are the rules and settings on Revres Rust port test?
No gather rate appears in the name of Revres Rust port test. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Revres Rust port test run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Revres Rust port test. Your game needs the same protocol to join; Steam takes care of updating it.
Is Revres Rust port test online, and how reliable is it?
Offline at the moment, Revres Rust port test was last seen 5 days 23 hours ago. It was up 0% of the time over the last 5 full days, 0 out of 120 hours. The first sighting by Rust Population was on 23 October 2026.
Where is Revres Rust port test located?
A region is not published by Revres Rust port test. Rust Population does not look up where the machine stands; it shows where the server says it is. 91.203.179.143:7798 is where it lives.
How to join
How do I join Revres Rust port test?
Either enter client.connect 91.203.179.143:7798 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.