Server hosted by Physgun.com
Online NA · us5 91.229.114.137:28039 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:00 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Server hosted by Physgun.com rank against other Rust servers?
Seven-day player hours put Server hosted by Physgun.com at #12,330, or #1,358 in North America, inside the top 55% of all ranked servers.
How busy is Server hosted by Physgun.com?
Of its 100 slots, Server hosted by Physgun.com is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on Server hosted by Physgun.com mean?
What the game's server browser reads from Server hosted by Physgun.com is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): Region code: us5; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Server hosted by Physgun.com?
On Rust Population, Server hosted by Physgun.com is filed under these lists: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Server hosted by Physgun.com?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Server hosted by Physgun.com?
The record holds too few of Server hosted by Physgun.com's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 27 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does Server hosted by Physgun.com run?
Server hosted by Physgun.com uses a map the game generates, procedural, at size 2,850 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on Server hosted by Physgun.com?
No gather rate appears in the name of Server hosted by Physgun.com. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Server hosted by Physgun.com run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Server hosted by Physgun.com. Your game needs the same protocol to join; Steam takes care of updating it.
Does Server hosted by Physgun.com run smoothly?
It ran at 60 server fps on average over the last 48 hours, and never went below 60. The entity count reached 49,565: buildings, deployables and all other objects. Memory use peaked at 2,296 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Server hosted by Physgun.com online, and how reliable is it?
You will find Server hosted by Physgun.com online now. The uptime it reports suggests a restart roughly 4 days 3 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Server hosted by Physgun.com located?
Server hosted by Physgun.com lists North America and the NA tag for it, with us5 as its region code. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 91.229.114.137:28039.
How to join
How do I join Server hosted by Physgun.com?
Either enter client.connect 91.229.114.137:28039 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.