Rust PopulationField survey · Rust servers
Observing 78,914 players 11,790 servers 3,567 with someone on 245 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 6,622us5first seen 13 Sep 2026

Server hosted by Physgun.com

Online NA · us5 91.229.114.137:28071 checked 13m ago

vanillamoddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#6,622
top 30% · #1048 in NA
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Tue 27 OctTue 20 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 00:39 UTC2d ago 1 – running 0
Tue 20 Oct, 08:28 UTC9d ago 1 halved by day 1 6.7 days 0
Mon 12 Oct, 14:23 UTC17d ago 1 halved by day 3 7.8 days 0
Fri 2 Oct, 08:24 UTC27d ago 1 halved by day 7 10.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Server hosted by Physgun.com rank against other Rust servers?

Seven-day player hours put Server hosted by Physgun.com at #6,622, or #1,048 in North America, inside the top 30% of all ranked servers.

How busy is Server hosted by Physgun.com?

The count reads 0 players on Server hosted by Physgun.com, which has 100 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 03:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on Server hosted by Physgun.com mean?

These are the tags Server hosted by Physgun.com publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rus5 (Region code): Region code: us5; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): Its place in the server browser is under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Server hosted by Physgun.com?

On Rust Population, Server hosted by Physgun.com is filed under these lists: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe schedule

What does wipe day look like on Server hosted by Physgun.com?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 3.

What is the wipe schedule on Server hosted by Physgun.com?

There is no next wipe to predict: Server hosted by Physgun.com wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 2 days 21 hours ago, that is how long the current world has stood.

Map and rules

Which map does Server hosted by Physgun.com run?

A procedural map of size 3,000 from seed 1014, generated by the game, is in use on Server hosted by Physgun.com. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Server hosted by Physgun.com?

Nothing in Server hosted by Physgun.com's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Server hosted by Physgun.com run?

Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com uses. The protocol must match for you to join, and Steam updates it for you.

Does Server hosted by Physgun.com run smoothly?

The last 48 hours saw an average of 60 server fps, with 57 as the lowest. Up to 49,281 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,248 MB. What players experience as lag comes from low fps and a rising entity count.

Is Server hosted by Physgun.com online, and how reliable is it?

You will find Server hosted by Physgun.com online now. The uptime it reports suggests a restart roughly 6 hours ago. Over the last 7 full days, 164 of 168 hours were online, or 98%. On 13 September 2026, Rust Population saw it for the first time.

Where is Server hosted by Physgun.com located?

Server hosted by Physgun.com lists North America and the NA tag for it, with us5 as its region code. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 91.229.114.137:28071.

How to join

How do I join Server hosted by Physgun.com?

To connect directly, open Rust's console with F1 and type client.connect 91.229.114.137:28071; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.