Rust PopulationField survey · Rust servers
Observing 66,925 players 11,786 servers 3,511 with someone on 190 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 6,277us5first seen 15 Oct 2026

After The Fallout

Online NA · us5 91.229.114.137:28095 checked 9m ago

monthly wipes moddedcarbonsoftcore

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#6,277
top 28% · #1013 in NA
Last wipe
10d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

1.9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:24 UTC8d ago 1 – running 0
Mon 19 Oct, 01:24 UTC10d ago 1 – 1.9 days 0
Fri 16 Oct, 17:57 UTC12d ago 2 held half 2.3 days 0
Thu 15 Oct, 01:12 UTC14d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does After The Fallout rank against other Rust servers?

On player hours over the last seven days After The Fallout is #6,277, #1,013 in North America, placing it in the top 28% of ranked servers.

How busy is After The Fallout?

After The Fallout holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 2. The busiest hour in the last 48 was 09:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on After The Fallout mean?

These are the tags After The Fallout publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rus5 (Region code): You will find us5 as the region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^s (Softcore): Facepunch's softcore mode: part of your inventory survives your death; ^i (Battlefield): High rates and kits drive fast PvP here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include After The Fallout?

After The Fallout appears among the Rust Population lists that follow: Modded Rust servers, counted, Rust battlefield servers and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on After The Fallout?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on After The Fallout?

After The Fallout wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 10 days 10 hours ago. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does After The Fallout run?

A procedural map of size 4,000 from seed 1337, generated by the game, is in use on After The Fallout. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.

What are the rules and settings on After The Fallout?

The name tells you nothing about gather rates: After The Fallout states none. The group limit is 8 players, which is the default. softcore is what it runs, Facepunch's lighter mode, where some loot is kept. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does After The Fallout run?

The setup is Rust network protocol 2635 and build 168909 on Linux for After The Fallout. The protocol must match for you to join, and Steam updates it for you.

Does After The Fallout run smoothly?

In the last 48 hours, it averaged 59 server fps, with a low of 50. The entity count reached 113,455: buildings, deployables and all other objects. Memory use peaked at 5,120 MB. Players feel lag when fps is low and the entity count climbs.

Is After The Fallout online, and how reliable is it?

Right now, After The Fallout is online. About 35 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 15 October 2026.

Where is After The Fallout located?

Under its NA tag, After The Fallout lists itself in North America; the region code it gives is us5. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 91.229.114.137:28095.

How to join

How do I join After The Fallout?

To connect directly, open Rust's console with F1 and type client.connect 91.229.114.137:28095; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^z,^y,^m,^s,^i,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$rus5
Region code You will find us5 as the region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^s
Softcore Facepunch's softcore mode: part of your inventory survives your death.

Gameplay

^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.