Rust PopulationField survey · Rust servers
Observing 102,658 players 11,891 servers 3,942 with someone on 337 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,526NAfirst seen 13 Sep 2026

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep

Online NA 91.229.114.207:28019 checked 14m ago

2x quad biweekly wipes moddedcarbonpremium

Measurements

Players now
1/ 200
= 1 player
0% full
7-day average
2
peak 7
Rank
#2,526
top 11% · #410 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
1d 22h
Sat 31 Oct, 17:02 UTC
Obs. 1 · sightings

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 22% in NA, and #152 of the quad servers (top 18%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 17:02 UTC, in 1d 22h. Its biweekly schedule tag · low confidence

8.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 11

Coming wipes

1d 22h
Sat 31 Oct, 17:02 UTC
7d 0h
Thu 5 Nov, 19:00 UTC
FW
15d 22h
Sat 14 Nov, 17:02 UTC
29d 22h
Sat 28 Nov, 17:02 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
43d 22h
Sat 12 Dec, 17:02 UTC

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC12d ago 7 – running 1
Thu 1 Oct, 17:36 UTC FW28d ago 9 halved by day 11 16 days 3
Thu 1 Oct, 11:19 UTC28d ago 9 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep rank against other Rust servers?

On player hours over the last seven days DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is #2,526, #410 in North America, placing it in the top 11% of ranked servers. It places #152 among servers of the quad kind.

How busy is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep holds 1 players at the moment, out of 200 slots. Seven days of counting give an average of 2 players and a peak of 7. In the last 48 hours the peak hour came at 00:00 UTC, averaging 4 players.

Lists and tags

What do the server tags on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep mean?

The game's server browser reads the tags DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; ^q (Premium): You need Rust's premium status to join; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

These Rust Population lists include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: 2x Rust servers: the live count, Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Wipe notes

What does wipe day look like on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The busiest point of its recent wipes averaged 8 players. 2 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 11 when it did not hold.

What is the wipe schedule on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Its tag sets the prediction: too few of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep's wipes are on record to confirm the schedule. A wipe is due on Saturday 31 October at 17:02 UTC, the next one. Counted from 12 days 1 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run?

Custom is the map type on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, at size 3,800. Its file is published and downloads from this page.

What are the rules and settings on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

You gather at 2x on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep, to judge by the name. A group can hold 4 players at most (quad). You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. You need Rust's premium status to join. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run?

On Linux, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run smoothly?

In the last 48 hours, it averaged 116 server fps, with a low of 97. Up to 86,009 entities were present, counting buildings, deployables and everything else. The highest memory usage was 3,319 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep online, and how reliable is it?

Right now, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is online. Judging by the uptime it reports, the last restart was about 4 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep located?

With its NA tag, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 91.229.114.207:28019.

Getting in

How do I join DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

To connect directly, open Rust's console with F1 and type client.connect 91.229.114.207:28019; or press Launch Rust on this page and Steam opens Rust and joins for you. You need Rust's premium status to join. For more, visit its website: https://www.dadcorerust.com/.

Key to its markings

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^b,NA,^q,gmrust,cs168909,ts4,rustmaps

Game

gmrust
Game mode Survival in the standard Rust style.
mp200
Max players 200 slots are available.
ts4
Group limit You may team with up to 4 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.
^q
Premium You need Rust's premium status to join.

Region

NA
North America The server browser lists it under North America.

Other

rustmaps
Custom tag This tag falls outside Rust's standard set; the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.