Rust PopulationField survey · Rust servers
Observing 46,298 players 11,701 servers 3,163 with someone on 102 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,831us5first seen 24 Sep 2026

GoblinGaming Dev Server

Online NA · us5 91.229.114.221:28031 checked 9m ago

vanillamoddedoxide

Measurements

Players now
1/ 8
= 1 player
12% full
7-day average
1
peak 1
Rank
#5,831
top 26% · #954 in NA
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75101:0006:0011:0002:0007:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304001:0006:0011:0002:0007:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep1 Oct26 Oct28 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 04:39 UTC3d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does GoblinGaming Dev Server rank against other Rust servers?

On player hours over the last seven days GoblinGaming Dev Server is #5,831, #954 in North America, placing it in the top 26% of ranked servers.

How busy is GoblinGaming Dev Server?

Of its 8 slots, GoblinGaming Dev Server is using 1 right now. Seven days of counting give an average of 1 players and a peak of 1. In the last 48 hours the peak hour came at 01:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on GoblinGaming Dev Server mean?

The game's server browser reads the tags GoblinGaming Dev Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rus5 (Region code): You will find us5 as the region code; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include GoblinGaming Dev Server?

These Rust Population lists include GoblinGaming Dev Server: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on GoblinGaming Dev Server?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 17 hours into the latest wipe.

What is the wipe schedule on GoblinGaming Dev Server?

Too few wipes are on record for GoblinGaming Dev Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 3 days 19 hours ago.

Settings

Which map does GoblinGaming Dev Server run?

GoblinGaming Dev Server uses a map the game generates, procedural, at size 3,500 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on GoblinGaming Dev Server?

No gather rate appears in the name of GoblinGaming Dev Server. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does GoblinGaming Dev Server run?

Rust network protocol 2635 and build 168909 on Linux is what GoblinGaming Dev Server uses. Steam updates your game automatically, but you need the same protocol to join.

Does GoblinGaming Dev Server run smoothly?

It ran at 30 server fps on average over the last 48 hours, and never went below 20. The entity count reached 88,453: buildings, deployables and all other objects. The highest memory usage was 3,006 MB. Players feel lag when fps is low and the entity count climbs.

Is GoblinGaming Dev Server online, and how reliable is it?

You will find GoblinGaming Dev Server online now. The uptime it reports suggests a restart roughly 28 minutes ago. Over the last 7 full days, 29 of 168 hours were online, or 17%. It was first seen by Rust Population on 24 September 2026.

Where is GoblinGaming Dev Server located?

GoblinGaming Dev Server lists North America and the NA tag for it, with us5 as its region code. The location a server claims is what Rust Population shows, not the place where the machine stands. 91.229.114.221:28031 is where it lives.

Getting in

How do I join GoblinGaming Dev Server?

Open the console with F1 in Rust and enter client.connect 91.229.114.221:28031. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp8,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp8
Max players 8 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$rus5
Region code You will find us5 as the region code.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.