Rust PopulationField survey · Rust servers
Observing 49,486 players 11,685 servers 3,263 with someone on 129 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 8,240us5first seen 24 Sep 2026

Server hosted by Physgun.com

Online NA · us5 91.229.114.221:28071 checked 14m ago

vanillamoddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#8,240
top 37% · #1188 in NA
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5201:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 37% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:15 UTC23d ago 1 – running 0
Wed 30 Sep, 21:49 UTC27d ago 1 halved by day 1 3.3 days 1
Fri 25 Sep, 00:19 UTC33d ago 2 – 5.9 days 0
Thu 24 Sep, 15:40 UTC33d ago 2 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Server hosted by Physgun.com rank against other Rust servers?

Seven-day player hours put Server hosted by Physgun.com at #8,240, or #1,188 in North America, inside the top 37% of all ranked servers.

How busy is Server hosted by Physgun.com?

Server hosted by Physgun.com holds 0 players at the moment, out of 100 slots. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 18:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on Server hosted by Physgun.com mean?

The game's server browser reads the tags Server hosted by Physgun.com publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): The code for this server's region is us5; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Server hosted by Physgun.com?

These Rust Population lists include Server hosted by Physgun.com: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Server hosted by Physgun.com?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Server hosted by Physgun.com?

Irregular times are when Server hosted by Physgun.com wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 20 hours ago the current world was made.

Settings

Which map does Server hosted by Physgun.com run?

The map on Server hosted by Physgun.com is procedural, made by the game at size 3,600 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on Server hosted by Physgun.com?

The name tells you nothing about gather rates: Server hosted by Physgun.com states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Server hosted by Physgun.com run?

Rust network protocol 2635 and build 168909 on Linux is what Server hosted by Physgun.com uses. The protocol must match for you to join, and Steam updates it for you.

Does Server hosted by Physgun.com run smoothly?

It ran at 30 server fps on average over the last 48 hours, and never went below 30. The entity count reached 89,062: buildings, deployables and all other objects. The highest memory usage was 3,413 MB. Players feel lag when fps is low and the entity count climbs.

Is Server hosted by Physgun.com online, and how reliable is it?

Server hosted by Physgun.com is up and running at the moment. The uptime it reports suggests a restart roughly 29 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 24 September 2026.

Where is Server hosted by Physgun.com located?

The region code Server hosted by Physgun.com gives is us5, and its NA tag places it in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 91.229.114.221:28071.

Getting in

How do I join Server hosted by Physgun.com?

To connect directly, open Rust's console with F1 and type client.connect 91.229.114.221:28071; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus5
Region code The code for this server's region is us5.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.