Server hosted by Physgun.com
Online NA · us5 91.229.114.221:28075 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Server hosted by Physgun.com rank against other Rust servers?
Server hosted by Physgun.com ranks #10,132 on seven-day player hours, #1,277 in North America, and sits in the top 45% of all ranked servers.
How busy is Server hosted by Physgun.com?
Of its 100 slots, Server hosted by Physgun.com is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 19:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Server hosted by Physgun.com mean?
These are the tags Server hosted by Physgun.com publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $rus5 (Region code): Region code: us5; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Server hosted by Physgun.com?
These Rust Population lists include Server hosted by Physgun.com: Community servers, field-listed, North American Rust servers and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Server hosted by Physgun.com?
The record holds too few of Server hosted by Physgun.com's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 19 hours ago the current world was made.
Settings
Which map does Server hosted by Physgun.com run?
The map on Server hosted by Physgun.com is procedural, made by the game at size 1,500 from seed 1234567. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Server hosted by Physgun.com?
No gather rate appears in the name of Server hosted by Physgun.com. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Server hosted by Physgun.com run?
On Linux, Server hosted by Physgun.com runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does Server hosted by Physgun.com run smoothly?
In the last 48 hours, it averaged 30 server fps, with a low of 30. Up to 11,143 entities were present, counting buildings, deployables and everything else. Up to 1,361 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Server hosted by Physgun.com online, and how reliable is it?
You will find Server hosted by Physgun.com online now. About 6 days 6 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 2 October 2026.
Where is Server hosted by Physgun.com located?
Server hosted by Physgun.com lists North America and the NA tag for it, with us5 as its region code. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 91.229.114.221:28075.
Getting in
How do I join Server hosted by Physgun.com?
Either enter client.connect 91.229.114.221:28075 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.