Fallen Dev Server
Offline NA · us5 91.229.114.221:28079 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Fallen Dev Server rank against other Rust servers?
Seven-day player hours put Fallen Dev Server at #15,327, or #1,560 in North America, inside the top 70% of all ranked servers.
How busy is Fallen Dev Server?
Fallen Dev Server is offline at this count; we last saw it 11 days ago.
Tags
What do the server tags on Fallen Dev Server mean?
These are the tags Fallen Dev Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $rus5 (Region code): Region code: us5; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Fallen Dev Server?
These Rust Population lists include Fallen Dev Server: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Fallen Dev Server?
The record holds too few of Fallen Dev Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 24 days 8 hours ago.
Map and rules
Which map does Fallen Dev Server run?
Fallen Dev Server uses a map the game generates, procedural, at size 1,500 with seed 1234567. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Fallen Dev Server?
Nothing in Fallen Dev Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Fallen Dev Server run?
The setup is Rust network protocol 2634 and build 167781 on Linux for Fallen Dev Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is Fallen Dev Server online, and how reliable is it?
We last saw Fallen Dev Server 11 days ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 4 October 2026, Rust Population saw it for the first time.
Where is Fallen Dev Server located?
Under its NA tag, Fallen Dev Server lists itself in North America; the region code it gives is us5. The location a server claims is what Rust Population shows, not the place where the machine stands. 91.229.114.221:28079 is where it lives.
Getting in
How do I join Fallen Dev Server?
Open the console with F1 in Rust and enter client.connect 91.229.114.221:28079. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.